CGMA: Vegetation and Plants for Games, Final Results in Real-Time

Update: added supporting assets (fence, rock and wagon wheel) for more of a story telling aspect. ...And now, for the real stars of the show...The Vegetation and Plants for Games in real-time. All Images posted are screen-grabs of the vegetation and plants running in real-time utilizing UE 5.2. These are the final results from the course. This showcases some of the vegetation and plants found in the Prairie and Cross Timbers biomes of Northern and Central Oklahoma. Post Oak (Iron Oak), Poison Ivy, Virginia Creeper, Blackfooted Daisy, Indian Blanket, Big Blue Stem Grass, Dandelion, Wood Sorrel, and Various Prairie Grasses and Weeds. These are the vegetation and plants I worked during the course of the learning track for this class. Eventually I will be adding much more to this specific biome but only showcasing what was done for the course in this specific project.